![]() ![]() You'll see a lot of bad practices from beginner tutorials, but those channels try to combine teaching about good architecture with programming in Unity too. There are also some youtube channels with small tutorials and videos from people that actually have a programming background or work in the programming industry. Aside from that it just teaches (nearly) all the important basic areas and concepts of Unity. I came from a programming background and I had an excellent start into Unity with the book "Sams Teach Yourself Unity Game Development in 24 Hours"., but it isn't aimed at software devs, it's more so that the few chapters on programming specifics, you'll understand much easier. Once you learn how to navigate this morass of legacy cruft, you are left with an extremely customizable game engine that runs on a lot of platforms with minimal hassle. It supports almost everything you can think of, but the downside of that is that there's tons of legacy and outdated bits left in there. What you need to know about Unity as a new dev is that it's a swiss army knife of tools. After that you can basically make any game you like, if you have a background in coding. Obviously pong is not an interesting game but making it will teach you about implementing visuals, game rules (and physics), user input and sound in Unity. Unity's documentation isn't very good, so usually tutorials will have a more comprehensive overview. I'd go with some basic youtube tutorials (brackeys comes to mind) to follow along with a simple project, then start making your own pong (or similar complexity) clone and look up things whenever you get stuck. I am on his patreon.īut OP was asking for a "get started with Unity" tutorial so maybe this isn't the best answer. He's awesome and has amazing and inspirational projects. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |